幽辉之核 (Core of Ethereal Glow)
Project Introduction
该项目是我为类暗黑游戏设计的一个完整游戏任务,游戏为中世纪魔幻背景。该任务主要聚焦于剧情选择和区域探索,玩家的主要活动区域为森林边缘城镇和如迷宫一般的蔽光森林。任务过程中玩家会获得各种各样的指引,玩家可以自行选择是否跟随指引探索森林,不同的指引可能会带给玩家不同的机遇。项目中我主要围绕游戏任务进行设计规划,包括文案撰写、关卡设计、地编以及部分资源分配。游戏中所有战斗系统相关部分均为网络素材,非本人设计。
This project is a complete game mission I designed for a Diablo-like game, set in a medieval fantasy world. The mission focuses on narrative choices and area exploration. The player’s main activity areas include a forest-edge town and the maze-like Shadow Cloaked Forest. During the mission, players receive various guides and can choose whether to follow them. Different choices lead to different opportunities. In this project, I handled the mission planning, including copywriting, level design, world-building (environment design). All combat systems and related parts are network resources and were not designed by me.




