[GameJamPlus] Meowtiverse
Introduction
本游戏是我们团队在 2024 GameJamPlus 期间创作的2D解谜探索游戏。游戏中玩家将在不同画风的场景中穿梭,体验一场围绕猫咪展开的奇妙冒险。
This game is a 2D puzzle exploration game created by our team during 2024 GameJamPlus. Players will travel through scenes with different art styles, embarking on a whimsical adventure centered around a cat.

Itch-io link: https://egggrass.itch.io/meowtiverse
Gameplay
游戏中,玩家将经历四个不同画风的场景,每个场景都包含独特的谜题。玩家需要通过点击或拖拽与场景中的元素进行互动,解开谜题并推动剧情发展。
In this game, players will experience four distinct art-style scenes, each featuring unique puzzles. By clicking or dragging, players can interact with elements in the scene, solve puzzles, and progress through the story.
Team Member Roles
本次游戏开发团队共有七名成员,我主要负责漫画分镜场景的绘制与关卡策划,以及猫咪形象和游戏封面的绘制。此外,在游戏策划初期,鉴于团队内有多名美术成员,我们共同确定了采用多种不同的美术风格来展现游戏世界。
Our team consists of seven members, and my primary responsibilities included drawing comic style scene and designing puzzles of this level, as well as creating the cat character designs and the game’s cover art. Additionally, during the early planning stages, since we had multiple artists in the team, we collectively decided to use a variety of art styles to showcase the game world.
Level Part
在确定游戏机制后,我思考怎样的画面设计与美术风格可以让玩家在与场景交互时可以眼前一亮,进一步提升游戏的趣味性。受到漫画独特分镜方式的启发,我考虑是否可以结合漫画分镜的表现形式,让不同分镜中的物体产生互动,从而带来独特的游戏体验。基于这一想法,我最终决定采用漫画分镜的方式来构建这一关卡。
After finalizing the game mechanics, I explored what kind of scene design and art style could make interactions more visually striking, thereby enhancing the game’s appeal. Inspired by the unique paneling techniques in comics, I considered whether objects across different panels could interact, creating a distinct gameplay experience. Building on this idea, I ultimately decided to design the level using a comic-style panel layout, allowing interactions between elements across different frames.


